Thursday, November 20, 2008

Max Payne game adaptation to movie

Max Payne game adaptation to movie brings the game adaptation with Mark Wahlberg
Hollywood continues to push into videogames adapt for the cinema. The latest attempt serves as the "Max Payne" and reaches the screens of Sao Paulo and Rio this week on Thursday (20), the rest of the country on Friday. Max Payne is portrayed by Mark Whalberg that, after its deserved indicating the Oscar for "The infiltrators," not yet acted on another movie so remarkable. He is the tormented cop whose wife and children were coldly murdered. Its trajectory is to find the culprits.

"Max Payne" is not content with being a supposed police, seeking combining religion and science fiction. The death of the family of Payne is about people with wings tattooed on their wrists and flawed in a blue liquid hallucinogen produced by a pharmaceutical corporation. All this serves as a pretext for drubbing, shootings and phrases as: "I do not believe in heaven, I believe in death."

In his day, Payne has the help of a Russian mercenary named Mona Sax (Mila Kunis), whose sister (experienced by the current Bond girl Olga Kurylenko) was also flawed in the liquid blue, had a tattoo on the wrist and was murdered after a meeting with the protagonist.

The director John Moore (the remake of "Prophecy") is not interested in just showing Max Payne shooting for all sides and blood jorrando. Somehow, he wants to put his film noir in the tradition. The road map signed by Beau Thorne issues specific to embark on a serious movie - like death, war on terror and religion. But lack personality.


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